The Fourth Age
Fell Speed: Creatures capable of flight or possessing great agility can choose which heroes to engage at the beginning of every turn (even when in inferior numbers), can attack heroes in any stance, and can choose to abandon combat at the beginning of any round.
Great Size: The creature is so resilient and tough that it is not knocked out or killed when reduced to 0 Endurance or if wounded once. The creature instead becomes Weary but keeps fighting at 0 Endurance or when when wounded once, until wounded twice, or reduced to 0 Endurance and wounded.
Hideous Toughness: Reduce the creature’s Hate point score by 1 to reduce the Endurance loss caused by an enemy’s attack by a number of points equal to the creature’s Attribute Level.
Savage Assault: If the creature’s main form of attack has just hit producing a great or extraordinary success, reduce its Hate point score by 1 point to immediately roll a second attack on the same target using the creature’s secondary weapon.